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Hey, I'm Jared!

Game Developer · CS @ Cornell

I work on the systems players actually touch: enemy behavior, boss fights, HUDs, and progression. Mostly Unity and C#. Most recently I shipped two boss fights in a 30-person team's Steam release at Cornell and interned at Beastwoe Games on a mobile roguelike.

8 projects shipped
30 person dev team
'27 cornell cs
Click the jar to open it Your first worm counts, the rest are free
worms fed by visitors · 0

SKILLS

COURSEWORK

Introduction to Analysis of Algorithms nowFoundations of AI Reasoning & Decision-Making nowComputer System Organization & Programming Introduction to Computer Game Architecture Data Structures & Functional Programming Discrete Structures Object-Oriented Programming & Data Structures iOS App Development

Want the full breakdown?

Every skill above lives on a branching tree, with the projects and classes that leveled it up.

Let's build something!

Open to summer 2027 internships, game jams, and long arguments about enemy pacing.